Comic Con and new Trailer!

We are back from Comic Con and already back into development! Comic Con was a blast for us, we got to show the game to the public, receiving lots of positive and valuable feedback. All our tinkering and adjusting seems to be paying off as we saw players understand the core game mechanics and the […]

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Quest UI

This week we would like to show some development been made on the UI, in particular some of the UI found in quests. Although still in development, the UI we want to create is one that can subtly guide the players in the game. Through early quests, the players will have opportunities to get both […]

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The team has been hard at work and further development has been made on our puzzles! Our previous puzzles had some issues so we decided to rethink them, and ultimately rebuild them. We have been busy incorporating more narrative elements and also refining the gameplay. Further development has also been made on our UI! We […]

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New Map!

Hello DTA Community! As you know, in our last post we mentioned how we were present at Montra de Jogos (MOJO) and the Eurogamer Summer Fest, and boy did we get a lot of feedback! So much so that we all sat down, went through each commentary and note, trying to understand what worked and […]

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What an amazing month!

This last month was one of our most exciting yet! We attended the Laboratório de Jogos inauguration, the Montra de Jogos (MOJO) and the Eurogamer Summer Fest! We got to meet a lot of amazing people who gave us incredible feedback and truly helped us in this journey. Meanwhile, we’ve been also working hard to […]

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News! Get some news here!

Coming back from this last month, we have some news for you guys! A new member, António Pacheco, also a student of Instituto Superior Técnico, in the same Masters Degree as some of our members, has joined our team. He has been helping first with some code refactoring, but since that’s majorly over with, he […]

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Tons of news

Hey everyone, its been a bit since our last update, five months to be precise, during which quite a bit has happened. Now we return to give you guys an overview of all that has passed since we last spoke, what we are doing at the moment and what our plans for the future are. […]

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